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zbrush Quick Modeling Session

Friday, March 12th, 2010


A zbrush session for modeling a HI-RES mesh using zspheres

Zbrush head timelapse

Friday, March 12th, 2010


First ever Zbrush video. Enjoy

Patrick Bonnet – zbrush – Speed Modeling #009 – Zombie – Timelapse

Thursday, March 11th, 2010


realtime: ~90′ Render: uppix.net

zbrush 2.0 zsphere body building_06 German language

Thursday, March 11th, 2010


zbrush 2.0 zsphere body building – German language

Zbrush to Maya with goz

Thursday, March 11th, 2010


Just a quick video to show you how the new goz feature works in Zbrush 3.2. Quickly create texture, displacement, and normal maps, send them to Maya and have them already mapped to your model. Doesn’t get much easier. Be sure to clean out your temp goz folder when your finished. It takes up lots of space.

zbrush Using Retopology to Combine Tools

Thursday, March 11th, 2010


This video will show two things in zbrush. The first is a trick you can do if you want to edit topology but do not want to have to rebuild the only mesh. All you want to do is add to current topology. The second part will show you how to use the first trick in order to combine multiple tools by using zbrushes retopology tools.

Nightcrawler with zbrush

Wednesday, March 10th, 2010


This is a personnal sculpture made with Zbrush.

ZBrush Environment Development (14.Stencils)

Wednesday, March 10th, 2010


zbrush Environment Development

lil fishy konjo sculpt ZBRUSH

Tuesday, March 9th, 2010


here fish fish fish

Patrick Bonnet – ZBrush – Speed Modeling #006 – alien – Timelapse

Tuesday, March 9th, 2010


Real Time ~90min. This time I started with a base mesh made out of Zspheres. Close to the end there is a huge forward step in the sculpting process because Zbrush Crashed. Hopefully I save the video capture and the tool ofently so i didn’t lose that much. Enjoy.


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