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3ds Max 2011 Bible
Friday, August 6th, 2010Alien model John Cathcart
Saturday, July 24th, 2010
It was created with 3DS Max 9 strange and Mudbox 2009th Animation is designed very simple and direct modeling showed him. A simple white diffuse texture used on the model to better highlight the shape of the model. Overall I am satisfied with the model turned out, I spent several hours working on it.
When using Photoshop to create a graphical webpage, can you create a slice of circular shape instead rectangu?
Tuesday, July 6th, 2010When you use Photoshop to create a web page graphic, you can create a slice of circular, rectangular, instead? Why or why not?
Katako part of the project 03
Tuesday, June 15th, 2010
Here I am a first step in the organization. Just trying to capture the shape and proportions. Started trying to distribute the geometry and level of subdivision start blocking in shape. The legs are probably a little “too long.
Dynamics (Cinema 4D Animation)
Sunday, June 13th, 2010
Video created entirely in Cinema 4D, exploit the potential of the module Dynamics. The animation is achieved only by the shape, no manual retouching. The result is not very high quality, but when I made the video a very powerful computer. ______ ______ _ ___ Video exclusively in Cinema 4D, exploit the potential of the module Dynamics. The animation was completely taken by this module, without any editing manul. The record is not of high quality and a computer because I had when I did. Other works on the website www. linuz90. com.
Cross threading for ZBrush (non organic objects)
Friday, May 7th, 2010
This tutorial will be used to show how to prep a suite XSI (non organic) object, before exporting it as a. Obj to be detailed in ZBrush. This tutorial explains how to modify virtually any object so that it retains its shape when subdivisions are added. Ideal for weapons and anything that is not organic.
3D modeling – the basic shape of the head part 1
Friday, April 23rd, 2010
Sub D modeling poloygon in Lightwave, 3D Studio Max, Maya and others.
How to model a Bugatti Veyron, Part 7
Friday, April 16th, 2010
This is a high quality tutorial on how to shape a Bugatti Veyron. The modeling is done in Autodesk Maya 2010. Thies has not filled toutorials. This video is part 7. its 1080p. Sorry, no audio. All tutorials created by me. BluePrints: www. the master plan. com BluePrint SETUP TUTORIAL: www. youtube. BluePrint TUTORIAL CREATION COM: www. youtube. com COMMENT_RATE_REQUEST_SUSCRIBE


