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WoW – 3Ds MAX tutorial for Morph Targets – Part 01

Sunday, February 7th, 2010


This two part tutorial is for you guys in the hybrid machinima community who are experimenting with world of warcraft models and 3ds max. Morph targets are a great way to add face animation to low poly models without wasting your time rigging up the face with bones. Don’t forget to visit my new forums at www.iwkya.co.uk – Lets get all or our idea’s together for hybrid machinima :) This Video is now in HD :)

Poser Pro

Thursday, December 17th, 2009

51v5WP6PE8L. SL160  Poser Pro

  • Network rendering and render queue capabilities, including background rendering, built on a 64-Bit render engine for incredible speed and quality

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