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Technical Architect with Sebastien Legrain as Projection Master – Part 5

Tuesday, August 31st, 2010


Technical Architect with Sebastien Legrain with Projection Master – Part 5 Sebastien Legrain, a master ZBrush show you some very powerful throwing techniques he uses to create master of architectural elements and hard surfaces. ZBrush Tutorials free. ZClassroom. Pixologic com. com

3D Text CSS Tutorial Cinema 4D (C4D 3D Text III), Part 1

Monday, August 30th, 2010


III. 3D Text Creation with C4D (Part 1) The following table illustrates a manner tutorial how to export camera data from the CSS. These can be converted to a BVH hlae, you can import it into Cinema 4D to create all the 3D effects such as text or make specific channel, such as the deep pass. Tools / Links: mst CSS_Cam_tools_by_msthavoc play. Crafty Nemesis. thewavelength. FOV Calculator net www. forum games widescreen. com If you experience problems with the CSS for C4D Preset, you will find the presets *. c4d mst-Thurs DL: MST-Thurs of

Modeling with Dynamics Part 2

Sunday, August 29th, 2010


Effects Technical Director David Lightbown as he describes how the dynamics of Maya used as effective tools for modeling.

Abstract Wallpaper – Create your Cinema 4D part 1 / 2

Saturday, August 28th, 2010


Here you learn how you can use Cinema 4D and Photoshop to create an abstract wallpaper.

Blender Tutorial Introduction Part 10 English

Thursday, August 26th, 2010


Episode 10 Introduction to Softbodies in Blender.

Maya base model with ZBrush [Spanish part] 4

Thursday, August 26th, 2010


In this series of videos, some of the basic options for modeling makes zbruhs handle. They are part of one of the stages of Autodesk Maya. Sponsors: undiaparahablar. blogspot. com unespacioparanet. blogspot. com

Abstract Wallpaper – Cinema 4D part 1 / 2

Thursday, August 26th, 2010


Here you learn how you can use Photoshop and Cinema 4D to create an abstract wallpaper.

39 – The Basics Part 1 Luxology Render Mode

Wednesday, August 25th, 2010


Donations: nobrecursos3d. blogspot. with 1) the publication of this blog and YouTube channel www. youtube. com. br, wherever possible, in your site, in forums, friends, acquaintances, and, if necessary. 2) Sign in to YouTube channel: www. youtube. com. br 3) Where leave comments on videos and vote positively on this. 4) Make a donation amount is welcome, but it is most important, because these days everything costs money nobody works, and free, right? Take advantage if you, or visit the project the opportunity to grow professionally, will certainly help. To do this, these four steps, which have no more than five minutes, then help us help you. The donation is voluntary, if we let a grip.

HaloHub: Creating a Halo Map Part 2

Saturday, August 21st, 2010


(Beginners Tutorial) Author: Kirk shows navigation 3DSMax, creating the basic geometry and application materials for a Halo Custom Edition map. 3ds Max 5.9 files studies. h2vista. Net

ZBrush 3D self-portrait tutorial by Marcos Maia (part 1)

Friday, August 20th, 2010


3D modeling with self-portrait of ZBrush Marcos Junior Ismael Maia.


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