Max 3D Models

...3D Max Models

Mesh

...now browsing by tag

 
 

Blender predator prey simulation with boids particle system

Thursday, August 26th, 2010


Quick test render particle animation Boid, not perfect, but fun. I have a mesh particle emitter that 2000 (prey) and a network transmitter that uses two particles (prey) produced. In addition, there is an invisible attractor network that interacts with the giant snakes. None of the roads, that the free interaction. Each recalculation results in a completely different predator-prey interactions. Attached mesh bird predators and prey rigged particles of a scam rigged for particles predator. Start here an instruction: the user. Xplornet. com

Modeling of dinosaurs – the base mesh!

Saturday, August 21st, 2010


Modeling of dinosaurs!

zbrush3. Lesson 1: simple mesh zsphere1 start carving forms the face by Ivan Mitkowski

Saturday, August 7th, 2010


ZBrush sculpt face rapid approach zsphere Please buy my game iphone Konjos world, only 99 cents! iTunes. Apple. com

ZBrush second 0 body zsphere mesh_07 German

Wednesday, July 28th, 2010


ZBrush mesh body zsphere second 0 – German Language

3dsmax 2010 Graphite landscape cleanup

Monday, July 26th, 2010


This video Shawn Hendriks artist through a process of rats nest mesh reconstruction and landscape models with 3ds Max 2010 fuzzy modeling tools graphite.

ZBrush 3. 1 – Hammerhead shark4

Wednesday, June 9th, 2010


This video tutorial covers using a series of blows alpha and create the most beautiful areas leather details / shark. A sampling of the stripe and skin alpha that come standard with ZBrush 3. 1 may be used, as well as some additional alpha created from photo. A combination of spray DragRect stroke and stroke is used for varrying to add details. X-symmetry is active, except in areas near the center line of the mesh. For more work by Andrew Klein, visit: www. andrewklein. net

My ZBrush 3. A man’s head at high speed Sculpt Details

Thursday, June 3rd, 2010


A 3D characters that I made a mod for the game I’m focused on my head right now, and there is too much gear to sculpture specifically for the skin, because I made the mesh Based in Maya. Enjoy

Unholy Dance coupling base mesh Zbrush!

Monday, May 24th, 2010


Tundra cold and lonely in the middle of Antarctica Serengetti, a strange ritual dance begins to develop. . . The mating dance Unholy base mesh Zbrush! This piece is my first experience with the screening room Maya and Photoshop. I started with a single still photo of an iceberg, and added a camera move through the image. The characters are dancing “mattress that I modeled with polygon modeling in Maya with the intention to ZBrush for details. I told you can not run a simple base mesh, because his Quad-topology and the uniform is not conducive to character animation. However, this piece showed me that you can really animate a mesh base. Yee Haw. “The economy of polygons,” Animation, rigging, camera projection, matte painting, by Michael Taflove Music: The Birthday Massacre – Blue

In Blender 3D, can you copy and paste mesh objects?

Saturday, May 22nd, 2010

It is strange that there is no copy and paste. . . if I want to make a tree, or anything else I was doing, and copy it into another file (a file to another mixer) how? Thank you

Mesh Zbrush Maya viewport

Friday, May 21st, 2010


ZBrush models in preview window Maya 2010!


Powered by Yahoo! Answers