This one took a while to do as you can imagine. So no speed sculpts this time, but I did manage it all in one sitting. The final polycount was just a shade under 10 million
Mech
...now browsing by tag
3d Animation
3d Max
3d Modeling
3d Models
3DS max
2009
2010
Adobe
Adobe Photoshop
Amp
Animation
Autocad
Autodesk
Blender
Blender 3D
Canon
Canon Rebel
Character
Cinema
Cinema 4d
Demo
Design
Digital
FumeFX
Images
Lightwave
Lightwave 3D
Maya'
Maya Animation
Maya Tutorial
Modeling
Models
Mudbox
Part
Photoshop
Rebel
Sculpting
Softimage
Software
Test
Tutorial
Using
Video
Xsi
ZBrush
Mudbox 2009: Bio Mech Girl
Tuesday, February 9th, 2010Mech / Walker / Robot Test (LightWave 3D)
Tuesday, January 12th, 2010
2000, LightWave 6.5 – old model & animation I think I took the look/design from one of the old Earthsiege games…
MadCat/Timber Wolf in Autodesk’s Maya 2009 (reUpload)
Tuesday, December 8th, 2009
This is my second attempt at a madcat mech in maya. I’ve been learning maya for about 2 months now. Added lights so the model is more visable.
Rendered out in Maya iff format and made into an avi using virtualdub, i’m still new the whole rendering thing because my graphics card is a cheap and nasty one and it takes forever to render.


