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bodypaint 3D Overview Part 1/3

Sunday, March 14th, 2010


Here you’ll find an overview of the 3D texture tool bodypaint 3D, which is used for texturing 3D models in films and games such as Spider-Man 3, The Incredible Hulk and The Outsider. Works with 3ds max, CINEMA 4D, lightwave, Maya, softimage XSI and more.

Skip Animation In Maya

Saturday, March 13th, 2010


Hey everyone, this is an animation i made with my character ‘Elliot’, this is my first animation using the Jason Ryan methods. Ive never tried animation this way before an am eager to learn. Anyway a podcast will be created called ‘My Animation Journey Diary’ Be sure to stay tuned. Donrodman3. Here to H3LP. SUBSCRIBE!!!! PS comments and critiques would be greatly appreciated.

Tutorial Maya Espada

Saturday, March 13th, 2010


Como hacer una espada en Autodesk Maya

Model showcase part 2 1/3

Saturday, March 13th, 2010


In this tutorial, we will explore how to present your model on the web as a 2D image. We start by exporting our Model from Mudbox into Maya along with its associated channels such as color, displacement, AO, and normal map. In Maya we use these channels to match the original Mudbox file, and render it with mental ray. Finally we export the image components out of Maya into Photoshop for color correction and adding Depth of filed.

Test Maya – Swiss knife

Friday, March 12th, 2010


First first test animation, after studying “Global illumination only” in Autodesk Maya

Whats New Maya 2010

Friday, March 12th, 2010


A intro into the new in 2010’s Maya/ HQ www.youtube.com

Jump Animation In Maya

Thursday, March 11th, 2010


Hey everyone, this is an animation i made with my character ‘Elliot’, this is my second animation using the Jason Ryan methods. Ive never tried animation this way before and am eager to learn. Anyway a podcast will be created called ‘My Animation Journey Diary’ Be sure to stay tuned. Donrodman3. Here to H3LP. SUBSCRIBE!!!! PS comments and critiques would be greatly appreciated.

Zbrush to Maya with goz

Thursday, March 11th, 2010


Just a quick video to show you how the new goz feature works in Zbrush 3.2. Quickly create texture, displacement, and normal maps, send them to Maya and have them already mapped to your model. Doesn’t get much easier. Be sure to clean out your temp goz folder when your finished. It takes up lots of space.

mtc cinematografica

Thursday, March 11th, 2010


www.lugher3d.com An little logo animation created in autodesk Maya and rendered with mental ray, other pass in final cut.

Maya, C4D or Lightwave for hobbyist?

Thursday, March 11th, 2010

I aspire to learn computer animation as a hobby, nothing serious. . . just something to do for fun outside of my grad studies. I read the comments / articles on lots of packages and have reduced my interest down to one of the following: Maya, Cinema 4D and Lightwave 3D.Sono interested to know which of the 3 software packages that have been recommended for an amateur 3d animation? Oh, and am currently using the Maya PLE. The large number of menu / options seem insurmountable! Thank you!


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