My first attempt to model a human. Made with Blender 2.45
My first attempt to model a human. Made with Blender 2.45
This one took a while to do as you can imagine. So no speed sculpts this time, but I did manage it all in one sitting. The final polycount was just a shade under 10 million
Digital Sculpture of a Space Sci-fi Female Low Poly and Rendered in Maya, sculpted in Mudbox. She was sculpted in T-Pose for animation later on after I retopology
speed sculpting with Silo and Mudbox 3D Art rene.bui.free.fr
speed sculpting with Silo and Mudbox 3D Art rene.bui.free.fr
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Super glam to Blair
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