
2009-01-16 07:39:48
stef thomas
3DS Max

2009-01-16 07:39:48
stef thomas
3DS Max
Another riot to the logo Lightwave 3D modeling, structured scene and rendering. This time, with different sources of light, the music is better suited. The music is bassssist DJ – full on sound ”
Lightwave 3D + Syntheyes
Character with Mudbox and 3ds Max is Trial
Composting test: the direction, camera operation, character animation, TV screen, 3D tracking, final composite. From animation and rendering with Autodesk Maya. Tracking 3D Syntheyes. Monitoring television and final composite model is on Apple Shake Generick_rig_v1. 5 (available for free if you can find it)
X City test animatic
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to make it easier to test. . . From fire and smoke in 3ds Max 2009 made with fumefx Plugin
Disintegration test, all done in 3ds max and fumefx Pflow
It is a shock wave, I simulated FumeFX. The spacing was 0. 93, and the simulation will eventually be the ninth 91GBs. It took 45 minutes to simulate, then to an hour.
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