3ds Max and FumeFX, his attempt to make the meteor entered the atmosphere.
3ds Max and FumeFX, his attempt to make the meteor entered the atmosphere.
Nice little thing to try fumefx, wind and 3ds max. . until the computer crashed Cauz ran outta memory. . fumefx stupid and his memory! garhh
—- The impact of a meteor in: Colombia Real Cartagena. . . Particle Illusion I used for the final explosion After Effects: 3D compositing, camera, especially the meteor Trapcode, Autodesk Maya: Some smoke particles and Orbital Space Artbeats Video, Sound Designer Sound FX FX VideoCopilot DVD. . . . Well you like it. . I made this video with After Effects, including particulate ilussion Trapcode Plugin for the final explosion, Autodesk Maya, the area of the image to the top was taken from Artbeats, sound effects, sound designers are more FX Pack Video Copilot. . . I hope you like it
Some testing with 3dsmax, fumefx and soundfx. Took about 2 hours to render
how to do the fireball: 1. create a fumefx grid and put a sphere inside the grid 2. create a parray pick the sphere as the emitter for the parray and play around with the parray so it makes some particles; also add a wind and bind it with the parray 3. create a fumefx particle source and bind it with the fumefx grid 4. click on simulate animation in fumefx grid GUI and after render the scene if any questions, put it in the comments —– also you may use vray as renderer instead of default …
Powered by Yahoo! Answers