Autodesk Developer, Hans Kellner, shows with the help of Autodesk Mudbox software device on a Perceptive Pixel Multi-Touch. Hans developed multi-touch interfaces at Autodesk. This is a development. . .
Autodesk Developer, Hans Kellner, shows with the help of Autodesk Mudbox software device on a Perceptive Pixel Multi-Touch. Hans developed multi-touch interfaces at Autodesk. This is a development. . .
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I think experienced artists (Not me!) are already so used to tablets and/or mouse, that this wouldn’t be more efficient to most people. I am not saying it’s totally useless, because you can never have too many alternatives when it comes to user friendliness. But… due to the lack of pressure sensitivity you find with tablets, do you have to manually adjust the strength/size of the brush? Mouse users have at least shortcuts on keyboard which makes things easier. Interesting technology though.
Actually many multi-touch devices are pressure sensitive.
Oh, ok, my mistake!
i use sculpting programs on a daily basis…and this would be completely useless. it doesn’t help, and it doesn’t makes sense to use it like that
Thank you for the feedback. We would never know this unless we make prototypes and get knowledgable feedback from people like you.
now i feel like a dick……
Worry not – honest feedback, positive or negative, is always desired.
do you still need cluncky menu system with multitouch?
Yes you still need some type of menu system. The best part is that the menu can be content sensitive based on what you touch.
that’s exactly my point…menu bar is so inappropriate for medium like this. physically constricting (moving your arms far repeatedly surely a tiring proposition) as well as inadequate (2d list with only small icons as decoration)