Reel Breakdown The Curious Case of Benjamin Button tugboat in all cg action sequences Color , Spec , Bump , Disp Photoshop , Maya , and Renderman Jackalope : character for commercial bid worked with groomer to create fur maps Color , Spec , Bump , subsurface Photoshop , Bodypaint Land of the Lost temple plaza floor, crevasse rocks and ground Color , Spec , Bump , Disp Photoshop , Bodypaint , Mudbox Night at the Museum : Battle at the Smithsonian wrightflyer lockheed vega einstein bobblehead Color , Spec , Bump , Disp Photoshop , Bodypaint , Mudbox , Maya Aliens in the Attic revisited all 4 alien characters for texture refinement and costume changes for new uvs and director changes Color, Spec , Bump , Disp , subsurface , Occ Photoshop , Bodypaint , Mudbox , Maya Golden Axe : Beast Rider armor for 5 characters Color , Spec , Normal , Occ , Trans Photoshop , Zbrush , Bodypaint , Maya , XSI Under Armour : Superbowl Commercial some buildings and stadium Color , Spec , Bump Photoshop , Maya , Renderman
Autodesk Mudbox
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Autodesk Mudbox
Waynecast 89 part 1
Saturday, March 13th, 2010
Mudbox 2011, and the rest of the 2011 entertainment range…and whats happening at the moment in wayneland (whihc is like ‘zombieland’ only far less dangerous.)
Model showcase part 2 1/3
Saturday, March 13th, 2010
In this tutorial, we will explore how to present your model on the web as a 2D image. We start by exporting our Model from Mudbox into Maya along with its associated channels such as color, displacement, AO, and normal map. In Maya we use these channels to match the original Mudbox file, and render it with mental ray. Finally we export the image components out of Maya into Photoshop for color correction and adding Depth of filed.
Orc
Friday, March 12th, 2010
After seeing ‘The Lord of the Rings trilogy’ ( I should be ashamed for watching it so late) I also wanted to create a kind of monster, like orks and trolls I’ve made it in Lightwave 3d, and the details are made with Mudbox. It was the first time that I created something with Mudbox, so I had to learn it for a little bit, it’s an easy programm I have to say www.edwinschaap.blogspot.com
mudbox_pitiwazou_part_2
Thursday, March 11th, 2010
Details of the Face
Unreal Engine 3 Level Editor 를 위한 MudBox 보충 A
Thursday, March 11th, 2010
馬可波羅3D max 及mudbox整合使用
Wednesday, March 10th, 2010
馬可波羅3D max 及mudbox整合使用
Mudbox 2010 turntable rendering
Wednesday, March 10th, 2010
3/5 – Autodesk Mudbox French Tutorial by Louis Marcoux
Tuesday, March 9th, 2010
En exclusivité pour 3vis, Louis Marcoux, spécialiste de produits chez Autodesk Canada, vous présente une démonstration approfondie en 5 épisodes de Autodesk Mudbox ainsi que quelques “features” de la nouvelle version Autodesk 3ds Max 2010. Qui est Louis Marcoux ? Louis Marcoux est un spécialiste technique en effets visuels et animation 3D chez Autodesk. Artiste 3D et développeur de logiciels depuis 1994, Louis est spécialisé dans les logiciels 3ds Max®, Mudbox™ et Toxik™, utilisés dans les industries du jeu, du film, des effets visuels et de la visualisation 3D. Visitez Louis au area.autodesk.com Qui est 3vis ? Avec des points de vente à Montréal, Toronto et Vancouver, 3vis est le plus important revendeur Media & Divertissement dautodesk au Canada se spécialisant dans la vente de logiciels destinés aux domaines du Jeux Vidéo, du Film et de la Télévision. 3vis est un PSP dautodesk « Premier Solutions Provider » et offre une vaste gamme de produits Autodesk ainsi que des solutions complémentaires. Pour plus de détails, visitez le www.3vis.com.
Sculpting in Mudbox – Character’s Head
Monday, March 8th, 2010
I design a character and scuppt him in Mudbox, then render him using an advanced 3-point lighting system

